
Fixed chopped body parts flying away from body when first cut.Fixed standing fires in caves being lit when approached, and turning off when actually lit.Fixed issue where loading text animation could sometimes reverse briefly before filling.Fixed lizard and stealth armor limited to 9 pieces each (instead of 10).Added in the 2d crafting cog with information about what to combine. Made player names visible in multiplayer, along with stick marker flags. (check full list below)įor the VR version of the game you can now switch hands for the melee weapons, in addition to the bows. Put the todo list text in book back to handwritten using a font that should work in most languages, and fixed a bunch of bugs and issues that have come up since the last release. We bumped the number of stealth and lizard armor you can carry to 10 each. We’ve also added a new very high shadow option to improve the look if you have a faster graphics card. In our testing here a save that previously took 1 minute and 40 seconds to load, now loads in 25 seconds.Īmbient occlusion has been updated to a version that both looks better and runs almost twice as fast. This will be most noticeable on bigger saves. Save game loading has been drastically improved with this patch. We’ve also been working on a much larger content focused update and should have news we can reveal about that soon. This patch focuses on performance and bug fixing.


V1.09 was a major update released August 16th, 2018.
